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Siege of Orgrimmar: Fallen Protectors finally subdued. 
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Joined: Sat May 10, 2008 07:01
Posts: 3100
Location: Chez Shó (Manchester).

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Post Siege of Orgrimmar: Fallen Protectors finally subdued.
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Nice kill everyone. Making progress finally. Whilst we ALL pretty much need better gear, getting to know the mechanics of this & any upcoming fight is important. Although its NOT expected you know each & every aspect of any fight, it's important to atleast have an idea of what is expected from your own individual role. That is what got you the kill, and any future kills will also hinge on this too.

However, a Kill is a Kill, so well done everyone. Congrats on the loot Winners (POCO!), and anyone else whoever got some loot. We still need to go in Flex-Mode etc to get gear, and seeing we had a decent attempt on Norushen the other night, I'm fairly confident another screenie will appear soon.

Side Note: as you may have noticed, this will be the 'NEW FORMAT' from now on. Sorry to say the puns & songs won't be appearing for now anyway. Apologies also for the delay in sorting this SS out too.
If I can make a request please, let's try to stack in a line, and a bit tighter please (without the effects too), it can be a pain in the ass editing & re-sizing these at times, and is also hard to see the names of who was there also.
(An idea I've had is that I'll add the raiders names underneath the 'Boss Name' in future).


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Thu Oct 10, 2013 11:49
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Joined: Wed Mar 28, 2012 21:35
Posts: 415

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Post Re: Siege of Orgrimmar: Fallen Protectors finally subdued.
No songs?
No puns?

No matter how much you push the envelope Sho, it’ll still be stationery.


Thu Oct 10, 2013 12:32
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